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I live in the Seattle Area with my wife, Michele Simon, MIAD ’86, and our two dogs Gilda and Mischu. I am a digital 3D modeler and effects artist. I have been working in the software entertainment industry since 1993 where I have worked on many high profile titles. I am currently the Lead Artist of Vehicles and Weapons at SCEA Seattle. Our studio is responsible for the SOCOM franchise which is one of Sony Playstation’s flagship titles.

Also, in my spare time I’m a certified level 1 snowboard instructor at Alpental in the Washington Cascades. In addition to instructing snowboard students I also work with first year snowboard instructors to make them better riders and instruct them on how to teach.