| Building Your Portfolio |
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Portfolios can take a myriad of forms — drawings on paper, data compressed on a DVD, sculptures made of found objects, products that don't yet exist except on a napkin. Technique
tech•nique n Technique is the most obvious, accessible and visible component of any piece of art or design. While technique will vary from media to media and discipline to discipline, developing an understanding of "how things work" is critical to your portfolio development. The most basic technique to develop is observational drawing skills. con•cept n From the most basic gesture drawing, to the most complexly designed advertising campaign, it all starts with an idea — a concept. For the gesture drawing, the concept may be simple, i.e. "capture the arch of the spine" or "get a feel for the space". And obviously the thought put into a company's entire presence is created in a long, deliberate process to realize that concept. While defining a "strong" concept is too difficult to address properly here, you should realize the importance of idea in your work. What you trying to accomplish / convey / express in a given piece or series of pieces? com•po•si•tion n Whether you are working on a traditional drawing, a photograph, or a commercial art piece, composition (the creative arrangement and placement of parts in a work of art) is one of the most important elements. After all, composition is the most basic way of looking at a piece of art, whether it is complicated or very sparse. Whatever the project, make sure to spend as much time working on the composition as you do working on the idea or actual rendering. For graphic design work, composition is a critical skill to build. The way information is presented is as important as the information itself. If you are working with typography, explore the different ways type can be used; experiment with color too. va•ri•e•ty n There is debate over whether a consistent portfolio is better than a portfolio with a wide range of media and styles. Our answer is simple — pick your best work. However, all good portfolios will have both black & white as well as color work, and work that ranges in subject matter and media. As a general rule, more work is better. Remember, MIAD requires 12-20 pieces for your portfolio review. cre•a•tiv•i•ty n Perhaps the most difficult issue to address in a portfolio is creativity. We want to see artwork that is unique, that comes up with new solutions to old problems. Even something as conventional as a still life can spark a sense of newness to the viewer, if seen through fresh eyes. This can be accomplished by close cropping, using color or texture in a new way, or collaging elements onto the paper instead of using more traditional drawing or painting techniques. Make every piece of artwork something new for you; learn from the work, and your unique approach to artmaking will appear. com•mu•ni•cate v Another important element to being an artist or designer is strong communication skills and an understanding of art history. Study the masters and look at contemporary work as part of the portfolio development process. Talk and write about your own and others' artwork as much as possible, and keep a journal of your thoughts and ideas. i•den•ti•ty n The ultimate goal of every artist or designer is to have a unique identity. While this will probably take years and training to accomplish, each person has an individual identity waiting to be uncovered. We've all done it — scribbled in the margins of a notebook, made a finger painting which still hangs on the refrigerator at home, created a sidewalk chalk masterpiece that melted away ages ago. Drawing is such an obvious element to a portfolio, it begs the question: what kind of drawings / paintings should be in a portfolio? Observational drawing /painting skills. Here are the basic kinds of observational drawing: Still-lifes
A still life is not just a bowl of fruit or a vase of flowers; it's any kind of arrangement of inanimate objects. Try to make your still life fill the page in a challenging and interesting way. Choose objects that will engage you in the process of putting the image to paper or canvas. Environments / landscapes Working from an indoor or outdoor environment directly is also important. Draw from where you are (observation), not from where you have been (photographs). Figure Drawing Drawings of the human form, preferably from a nude figure, are recommended for your portfolio. Many colleges offer a satellite figure drawing program geared for high school portfolio development. MIAD offers such a program on Saturdays, as well as open figure drawing (no instructors) every Tuesday evening. High school students who attend the Tuesday evening figure drawing class need prior approval from the Pre-College Office, as well as a permission slip from a parent or guardian. Call 414-276-7889 for further details. Self-portraits Drawings of you can often be the most revealing and difficult works to complete. MIAD recommends a self-portrait as a basic portfolio entry. While a photograph may seem miles from a painting or drawing, there are many similarities. Photographs have compositions, use colors or values, have ideas and concepts, and solve visual problems creatively. What makes photography unique is the process. The process of photography – lighting a scene, determining the proper settings on the camera, developing film (yes, film!), manipulating a RAW digital image, and printing the final product – are all steps to a completed image. Mastering each step is critical to successful photography, and each step can be analyzed, evaluated and improved. But ultimately process is largely invisible to the viewer; therefore the rules of idea, composition, and color become the dominant factors in acheiving cohesive visual success. Before reading this section, make sure to read the general portfolio building tips.
When presenting work for your admissions portfolio review, please place your work onto a DVD or VHS tape, and keep work to a maximum of 5 minutes in length. Feel free to also bring any storyboards, sketches or individual cells.
Download as Quicktime Video: small (240 x 160: 44MB) large (720 x 480: 174MB) |
